A lot of game developers admit that they kind of fell into the job by accident. Some come from tech, some from the movie industry, or maybe even just from being a part of a game’s community. Night School Studio’s Sean Krankel, however, came from the particularly uncommon path of the daytime soap opera.
On this month’s episode of IGN Unfiltered, the Oxenfree and Afterparty developer joins host Ryan McCaffrey to discuss how he worked his way from an EB Games store, through an internship with a daytime soap opera in Los Angeles, and through Disney’s animated films, before making his way into game development.
“My first introduction to LA was, ‘Oh, of course you hang out with [famous TV producer] Aaron Spelling and you go to the mansion,'” Krankel said. “And [one time] I actually threw up in Aaron Spelling’s bowling alley underground by mistake.”
Check out the latest trailer for Night School’s Afterparty:
Watch the video at the top of the page and you can hear more tales of Hollywood life and how Krankel worked his way up the ranks, eventually becoming a co-director on his own video games at Night School Studio. Krankel and McCaffrey also chat about the special Hell that is making licensed games, and how Night School’s upcoming game Afterparty was inspired by a bit of drinking and cemetery exploration.
Unfiltered is IGN’s monthly interview series that focuses on the journeys, lessons learned, and craziest stories behind the biggest and brightest names in video games.
Check out the drunk and devilish look of Night School’s Afterparty:
Check out previous episodes of IGN Unfiltered to hear tales from Remedy’s Sam Lake, Bethesda’s Todd Howard, or even former Silicon Knights boss Denis Dyack. You can also check out every past episode of IGN Unfiltered.
Joseph Knoop is a writer/producer for IGN.